Sessions
64 sessions
Session 1: The Gauntlight Lights UpS1Session 2: Ghosts, a Broken Teleporter, and the Mifflit KingS2Session 3: The Chapel of the Empty DeathS3Session 4: The Night the Graveyard Emptied ItselfS4Session 5: The Light That Calls From BelowS5Session 6: Mist, Bone, and Mushroom EyesS6Session 7: Shadows, the Ghost Queen's King, and the River DrakeS7Session 8: Lackeys of the Ghost QueenS8Session 9: The Lady's ServantsS9Session 10: The Bored Devil and the Library of GhoulsS10Session 11: A Week in Otari: Downtime, Deals, and a Blacksmith's SwordS11Session 12: Tattoos, Tunnels, and the Tethered LibrarianS12Session 13: Ghouls in the Restricted Collection (and the Dice-Fight to Survive It)S13Session 14: Missionaries of the Ghost QueenS14Session 15: Heads, Knighthoods, and the Last Walk of OtariS15Session 16: The Grieving Ghost and the Freed JailerS16Session 17: The Reading Room, the Haunted Furnace, and the Wooden WomanS17Session 18: The Night the Gauntlight Lit the SkyS18Session 19: The Library Fire and the Rose ArgentS19Session 20: A Weapon Against AbsalomS20Session 21: The Shrine of Despair and the Hungry DeadS21Session 22: Banquet of Bones, a Forgotten Servant, and the Leech in the DarkS22Session 23: The Leech-Lord FallsS23Session 24: The Whispering Reeds and the Caged DwarfS24Session 25: The Trial of Carman Rajani & the Werewolf in the DeepS25Session 26: The Voidglutton and the Aurora's SuitesS26Session 27: The Whispering Reeds and the Watching EyeS27Session 28: Otari's Ghost and the Key to the BarrierS28Session 29: The Relic Hunt and the Filth-Fever QuarantineS29Session 30: The Menhemis Crypt and the Rotting DeadS30Session 31: The Screaming Crypt and the Bone Yard's CallS31Session 32: The Rot, the Marigna, and the Fall of McLaniS32Session 33: The Road to Absalom (and a Robot Arm)S33Session 34: Shopping in Absalom — A New Arm, the Archives, and the PathfindersS34Session 35: Shopping Day in Absalom and the Book of Free ArchetypesS35Session 36: Back to the Vaults — Mouthers, Mimics, and a New HandS36Session 37: The Spy Wall, the Sealed Door, and the Mummy Who Wants OutS37Session 38: Fungus, Nightmares, and the Dust to ComeS38Session 39: A Town Day in Otari — Journals, Jobs, and the Mayor's Sick DaughterS39Session 40: The Empty Death, a Freed Mummy, and Back Into the DarkS40Session 41: The Blade Trap and the Mummy's BargainS41Session 42: Ghosts, Chains, and the Cackling JesterS42Session 43: The Rusted Hand, the Flesh-Heaps, and a Shadow in the CellsS43Session 44: The Assassin's Codex and the Red HolidayS44Session 45: The Cheery Man's ArenaS45Session 46: Basilisk Blood, the Arena, and the Eyeless ScreamerS46Session 47: The Warp Brood TavernS47Session 48: Flesh-Warped Barbers, the Tentacled Guardian, and the Chained SagathiS48Session 49: Flesh-Warps, a Brother's Mercy, and the Motley ManS49Session 50: Reading the Whispering ReedsS50Session 51: Reading the Reeds, the Unguent, and the Teleporting RubyS51Session 52: The Mummy's Bargain and the Sagathi LabS52Session 53: Two Invisible Bosses, One Level-UpS53Session 54: The Name of the Dreamer — Yazongleer FoundS54Session 55: The Denizen, the Hands, and the Magic-Eating WispS55Session 56: The Witchfire, the Menagerie, and Fleeing the Grave KnightS56Session 57: Town Prep, the Sauna Ghasts, and a Boorish ChampionS57Session 58: The Lattice, the Lantern, and the Ghost's ConfessionS58Session 59: Slipping the Grave Knight and Bleeding Out the BarbazuS59Session 60: The Glue, the Tiefling, and the Devils' Forge DoorS60Session 61: The Hellforge, the Shards, and the Watching DevilS61Session 62: The Imp Sizek, the Sodhounds, and the Hydras of the Deep PoolS62Session 63: The Star Glagon in the Deep WaterS63Session 64: The Door Begins to OpenS64