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Absalom

location referenced

Current state

Absalom is a vast walled metropolis far from Otari, one of the great cities of the known world. It is home to the Grand Bazaar in the Coins district, the Clockwork Cathedral, the Pathfinder Society's Grand Lodge, and the Anathenian Archives (which hold the Threshold of Truth) [S29; S33]. Abbas spent much of his adult life in Absalom after fleeing war elsewhere, and characters Venris and Visigoth hail from the region as well [S34]. Early in the campaign, Absalom appears primarily as a looming threat within the Gauntlight itself: diorama traps, an illusory map in the webbed lair, and a wood-golem sculpture all depict the city several centuries in the past, besieged and in peril — pointing to the dungeon's apparent purpose of razing Absalom [S20]. This ominous motif recurs late in the campaign, when a hall-of-paintings portrait shows Absalom in flames with ghosts rising, captioned "So shall the fools suffer" [S59]. The party physically visited Absalom during sessions 33–35, traveling there from Otari for shopping, library research, prosthetics (Venris's replacement hand), and access to high-level magic items the cash-strapped group largely could not afford [S33; S35]. The city's guarded gates, thieves' underworld, and Hall of Commerce are established during these visits. After returning to Otari, Absalom continues to surface as a source of trouble: the flesh-warped bounty hunters and the Bloody Barbers gang trace back to Absalom's underworld [S48], Sinemi's pursuers originated there [S60], and wanted-poster figures connect to fake guards previously encountered in the city [S38]. As of S60, Absalom remains a living presence in the campaign — a city the party has visited, whose criminal networks have followed them home, and whose destruction the Gauntlight was apparently built to achieve.

Recorded status referenced · Last seen S60

Why this matters now

Latest recorded development
  • S60 The great city; referenced by Sinemi as where her bounty-hunter pursuers came from and where the stolen item / her own troubles originated. She muses she might see the party there one day. [S60 · 03:24:24 · turn 1702]

1 open hook remain on this record.

Recent appearances

Open hooks

Relationships

Full history

Show the complete record (16 sessions)
First seen [S20 · 01:05:47 · turn 0365] · All sessions S20 S27 S29 S31 S33 S34 S35 S37 S38 S41 S48 S50 S51 S56 S59 S60

Recorded beats

  • S20 Repeatedly depicted in the Gauntlight's diorama traps, illusory maps, and golem sculpture as a great city (centuries in the past) facing sieges; the dungeon's purpose ties to razing it. [S20 · 01:05:47 · turn 0365]
  • S27 Referenced as a future high-level shopping destination, home to the never-ending Grand Bazaar in the Coins district. [S20 · 01:05:47 · turn 0365]
  • S29 The great metropolis where the Anathenian Archives (holding the Threshold of Truth) are located; named as the next-arc destination. [S20 · 01:05:47 · turn 0365]
  • S31 Discussed in an out-of-character break as the GM's planned next destination, with one relic said to be there. [S31 · 03:06:02 · turn 1654]
  • S33 The great walled city the party travels to this session, a day's ride from Otari. Holds the Anathenium archives (and the Thresholds of Truth book), auto-mail prosthetic makers, the Grand Bazaar, and the Clockwork Cathedral. Its besieged gates (West Gate, Sallyport) and battlefield outskirts (the… [S33 · 00:11:57 · turn 0081]
  • S34 The metropolis the party is visiting this session, home to a clockwork district, the Pathfinder Society's Grand Lodge, and the Anatian archives. Abbas spent his adult life here (after fleeing war in Sirium); Veve has never been before; Venris has history nearby. The whole session takes place in… [S34 · 00:02:40 · turn 0012]
  • S35 The sprawling great city the party visits this session for shopping, the library book, and Venris's prosthetic hand. Full of magic shops and items the cash-strapped party mostly can't afford; has a Hall of Commerce, guarded gates that close at night (requiring a permit to pass), and a thieves'… [S35 · 00:22:49 · turn 0151]
  • S37 Referenced in the recap: the party 'got the action from Absalom' before returning to the vault. Mentioned only in passing. [S37 · 00:13:46 · turn 0062]
  • S38 Referenced in passing: 'the day before we left Absalom' Venris had the nightmares again, and a wanted-poster figure resembles 'the fake guard from Absalom' (Songbreaker). Establishes prior travel to/from Absalom. [S38 · 01:28:55 · turn 0443]
  • S41 The great city, referenced via a wall painting in the gladiator quarters depicting Absalom on fire. Matched to the canonical location. The painting reminds the party of an earlier ominous image. [S41 · 00:37:29 · turn 0229]
  • S48 The great city the flesh-warped bounty hunters and the Bloody Barbers gang hail from; the wanted poster and journal both tie back to Absalom authorities and its barber-gang underworld. [S48 · 00:44:50 · turn 0381]
  • S50 Referenced as the city where Abbas knew a contact (his contingency person if overcome by the book) and as a possible place to find a high-rank spellcaster for the 5th-rank Locate. Also appears in Tarnak's journal entries (Absalom High Temple of Pharasma). [S50 · 00:34:43 · turn 0287]
  • S51 The great city, home of Veve's wealthy theater friend (the letter's recipient) and the source of the high-level materials needed to remake the Unguent of Timelessness. [S51 · 00:36:21 · turn 0301]
  • S56 The great city, referenced as the source for the 7th-level-or-below reward items Menhem offers the party (chosen from Absalom's market, even rare items, campaign-specific items excluded). [S56 · 03:52:51 · turn 1986]
  • S59 Depicted in the first hall-of-paintings portrait as a city in flames with ghosts rising, captioned 'So shall the fools suffer' — evoking the Gauntlight's intended destruction. [S59 · 01:22:00 · turn 0731]
  • S60 The great city; referenced by Sinemi as where her bounty-hunter pursuers came from and where the stolen item / her own troubles originated. She muses she might see the party there one day. [S60 · 03:24:24 · turn 1702]