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The laboratory (sealed door)

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Current state

The laboratory (sealed door) is a multi-room complex on a lower vault level, initially encountered as a forbidding antechamber: angled alcoves, defaced stone carvings, two keyed plinths (eastern plinth with a round keyhole, western plinth with four clustered holes), and a south wall bearing the outline of a sealed door with no handle or latch [S48]. Venerus's F10 key fit the eastern plinth and the sealed door began to open at the end of that session, marking the party's first breach of the complex. Beyond the antechamber, the laboratory level opens into a sprawling flesh-warp facility: see-through or ethereal gallery walls controlled by glyphs, a prison of pillories, and an arena [S49]. The level was once Belcorra's perfect-soldier program and is now contested between Sgathi and the devils below, run by the master flesh-warper Jafki. It connects to the rest of the dungeon via secret tunnels, stairs, and double-doors leading deeper down, with portal links to the Dawnflower Library. Deeper into the complex, reached through the F20 silver-key door past secret passages near the portal room, lies the alchemist boss's research chamber: high walls lined with books, smoking glass bottles, clumps of slime, dissected creatures pinned to the southern wall, and a living morlock head mounted on machinery [S52]. As of S53, this chamber is identified as Jafakai's research room — stocked with obsidian files, vials, potions, and a torture chair alongside the flesh-golem machine holding the captive Morlock head. The party wrecked and partly set fire to the chamber, and the corrected map reveals it connects to an upstairs stairwell rather than directly to the long hall and arena [S53].

Recorded status active · Last seen S53

Why this matters now

Latest recorded development
  • S53 Jafakai's research chamber: high walls lined with shelves of books, smoking glass bottles, slime, vials, obsidian files, and potions; a torture chair; and the flesh-golem machine holding the captive Morlock head. Wrecked and partly set on fire by the party. Per the corrected map it connects to the… [S53 · 00:20:14 · turn 0171]

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Full history

Show the complete record (4 sessions)
First seen [S48 · 06:57:40 · turn 3783] · All sessions S48 S49 S52 S53

Recorded beats

  • S49 The vault level the party is delving: flesh-warp labs, glyph-controlled see-through/ethereal gallery walls, a prison of pillories, and an arena. Run by the master flesh-warper Jafki; once Belcorra's perfect-soldier program, now contested between Sgathi and the devils below. Connects via secret… [S49 · 00:20:05 · turn 0168]
  • S52 A high-walled chamber filled with books, smoking glass bottles, clumps of slime, and dissected creatures pinned to the southern wall like specimens, plus a living morlock head on machinery. Home of the Sagathi alchemist boss; reached through the F20 silver-key door deep past the secret passages… [S52 · 04:01:34 · turn 2173]
  • S53 Jafakai's research chamber: high walls lined with shelves of books, smoking glass bottles, slime, vials, obsidian files, and potions; a torture chair; and the flesh-golem machine holding the captive Morlock head. Wrecked and partly set on fire by the party. Per the corrected map it connects to the… [S53 · 00:20:14 · turn 0171]