A rowdy Otari bar and inn by the bridge, known as a hangout for thieves and scoundrels and famous for its clam chowder (which Rin favors) [S1; S11]. It serves as a party home base in town -- free lodging, first drink on the house, and parlor support for gather-information and earn-income via performance or thievery -- and Carman and his crew hang out there [S11; S19].
Recorded status active · Last seen[S30 · 00:26:26 · turn 0223]
Why this matters now
Latest recorded development
S19 Used again as the inn/bar where the party rests and reconvenes between adventures. [S19 · 01:07:56 · turn 0328]
No open hook is currently recorded.
Recent appearances
S19 Used again as the inn/bar where the party rests and reconvenes between adventures. [S19 · 01:07:56 · turn 0328]
S11 Established as the party's town home base: free lodging, first drink on the house, and parlor support, where Carman and his crew hang out. [S11 · 00:33:18 · turn 0306]
S1 Introduced as the Otari bar where the party meets for the quest hook -- a thieves' hangout famous for clam chowder that Rin favors. [S1 · 00:14:37 · turn 0114]
Open hooks
No open hooks are currently recorded.
Relationships
Otari — A thieves' tavern/inn in Otari used as a party base.
Full history
Show the complete record (4 sessions)
First seen[S1 · 00:14:37 · turn 0114] · All sessionsS1S11S19S30
Recorded beats
S1 Introduced as the Otari bar where the party meets for the quest hook -- a thieves' hangout famous for clam chowder that Rin favors. [S1 · 00:14:37 · turn 0114]
S11 Established as the party's town home base: free lodging, first drink on the house, and parlor support, where Carman and his crew hang out. [S11 · 00:33:18 · turn 0306]
S19 Used again as the inn/bar where the party rests and reconvenes between adventures. [S19 · 01:07:56 · turn 0328]