A telekinetic spirit of a forgotten servant who died falling and hitting his head, invisible until challenged. It grabbed Venris and shoved him toward the chute; when materialized it frightens (emotion/mental, Will save), hurls chairs and dishes in a telekinetic storm, and is immune to precision damage. The party destroyed it and Abbas laid the underlying spirit to rest (S22).
S44 A pair of bound spirits found arguing in a wrecked meeting room with exaggerated 'posh British' accents. Identified via Haunt Lore as poltergeists (the party compares them to the vulture-geist they fought on level four that flung debris). Venris one-shot the first with a sneak-attack crit and… [S44 · 02:22:48 · turn 1342]
No open hook is currently recorded.
Recent appearances
S44 A pair of bound spirits found arguing in a wrecked meeting room with exaggerated 'posh British' accents. Identified via Haunt Lore as poltergeists (the party compares them to the vulture-geist they fought on level four that flung debris). Venris one-shot the first with a sneak-attack crit and… [S44 · 02:22:48 · turn 1342]
Open hooks
No open hooks are currently recorded.
Relationships
No player-visible relationships are currently recorded.
Full history
Show the complete record (2 sessions)
First seen[S22 · 01:12:02 · turn 0757] · All sessionsS22S44
Recorded beats
S44 A pair of bound spirits found arguing in a wrecked meeting room with exaggerated 'posh British' accents. Identified via Haunt Lore as poltergeists (the party compares them to the vulture-geist they fought on level four that flung debris). Venris one-shot the first with a sneak-attack crit and… [S44 · 02:22:48 · turn 1342]