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Crawling Hand

monster defeated

Current state

Crawling Hands are undead severed hands that move and attack under their own power, appearing in multiple forms across the campaign. The first encounter came at the Nimbaloth altar [S21], where four powered-up variants rose to fight the party — a recolored, stronger breed immune to death, disease, paralysis, poison, the unconscious condition, visual conditions, and bleed. Their signature attack was seizing victims by the throat, imposing a grabbed condition that costs an extra action to speak or cast spells. Crawling Hands reappeared much later in Yazongleer's lair [S54], now serving as the aberrant warden's personal minions. Two distinctive specimens accompanied him: one a massive gnarled claw, the other a slimmer dark hand the party recognized as belonging to a mute, brain-damaged prisoner they had encountered earlier. Unlike the altar variants, these could be frightened and sent fleeing. During the cliffhanger combat, Venris critically struck one for 30 damage. A third and larger group surfaced in the aftermath of the fight with Doriana [S55]. These hands were her creations — voodoo-like manifestations tied to the dimension of dreams, their appearance gradually shifting to resemble their victims over time. Over a dozen withered specimens had been nailed to a wall as trophies, including the hand of a skull-creature the party had previously rescued. When Doriana died, several fled and later attempted to ambush the party in a corridor. These variants were physically weak but burst with pus on death. As of [S55], Crawling Hands have functioned variously as altar guardians, a villain's personal attendants, and a dreamwalker's trophied experiments — each iteration distinct in origin and behavior.

Recorded status defeated · Last seen S55

Why this matters now

Latest recorded development
  • S55 Voodoo-like animated severed hands created by the denizen of Leng as manifestations of victims, both dead trophies and hands of living people. Medium-sized but low to the ground (difficult terrain, not body-blocking). Two were fought in the corridor and destroyed, reverting to remnants of random… [S55 · 00:56:08 · turn 0470]

No open hook is currently recorded.

Recent appearances

Open hooks

No open hooks are currently recorded.

Relationships

No player-visible relationships are currently recorded.

Full history

Show the complete record (3 sessions)
First seen [S21 · 01:23:18 · turn 0360] · All sessions S21 S54 S55

Recorded beats

  • S54 Two disembodied hands that crawl and act on their own volition as Yasonkler's minions; one is the gnarled claw of a missing mute prisoner. In combat both crit-failed Cidolfus's Fear (frightened 3, fleeing 1 round); Venris crit one with a chakram for 30 damage. [S54 · 04:19:24 · turn 4679]
  • S55 Voodoo-like animated severed hands created by the denizen of Leng as manifestations of victims, both dead trophies and hands of living people. Medium-sized but low to the ground (difficult terrain, not body-blocking). Two were fought in the corridor and destroyed, reverting to remnants of random… [S55 · 00:56:08 · turn 0470]