A plain stone chamber with two double doors (north/south), its walls covered in tiny carvings — riddling questions in common, undercommon, and a jagged language ('How can we see if our eyes aren't real?'). The Oscelus carves and watches here; reading the walls deals mental damage. A far door remains unopened.
Most recently recorded in S61.
No open hook is currently recorded.
No open hooks are currently recorded.
No player-visible relationships are currently recorded.