The condition Venris suffers from a failed teleport-circle attunement check. Stupefied 1 is tolerable for a couple combats but not a whole day; Stupefied 2 effectively guts a spellcaster (need an 8+ even to cast). It persists and requires a ~24-hour/long rest to clear, which is the main reason the party retreats to town.
Most recently recorded in S37.
No open hook is currently recorded.
No open hooks are currently recorded.
No player-visible relationships are currently recorded.